Second Edition of the Barcelona Virtual Reality Market
This event, which in its first edition brought together more than 1,500 people in a single large market, is preparing its new meeting focused on virtual reality as an innovative and indispensable tool for several disciplines in which it is expected to reach 2,500 participants.
Experts, professionals, interested and curious about the world of virtual reality will have the opportunity to participate in the Second Edition of the Barcelona Virtual Reality Market which will take place from April 25 to 28.
This event, which in Its first edition attracted more than 1,500 people in a single large market, is preparing its new meeting focused on virtual reality as an innovative and indispensable tool for several disciplines in which it expects to reach 2,500 participants.
From April 25 to 28, this event will host some professional days about tourism, museums, architecture, NGOs and entertainment; a exhibitors market where companies will be able to show their VR products; a Gamer Zone designed in the style of old “arcades” to show the new games being developed; and Cinema VR, shows 30 short films of the highest narrative and aesthetic quality.
All of these activities aim to show how virtual reality helps and opens the doors of the future in our immediate present, and this context is the perfect time for everyone involved in the industry to create connections and collaborative links.
Market participants may also participate in conferences and workshops additional and a networking space and one-to-one sessions with some of the speakers, companies and entities that sponsor and collaborate with the event, among which Smartech, Virtual Ware, VRMAX Centers, Jugón Virtual, OctoCam Vision, Red Cross, Doctors without Borders, Museum of National Archeology, and Cultural Heritage of Catalonia stand out.
Professionals who unify virtual reality with art will participate in the conference program, such as Magoga Piñas, designer of historical spaces in some of the Game of Thrones chapters, and Isostopy, with a software development workshop for apps and video games, among other activities.
More information, here.
Did you like this article?
Subscribe to our NEWSLETTER and you won't miss anything.



